The KCAU Library

Your search returned 7 results.

Sort
Results
1.
Fundamentals of game design / Ernest Adams, Andrew Rollings. by Series: Voices that matter
Edition: 2nd ed.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Berkeley, CA : New Riders, c2010
Availability: Items available for loan: Martin Oduor-Otieno Library (3)Call number: QA76.76.C672 A322 2010, ...
2.
Agile game development with Scrum / Clinton Keith. by Series: Addison-Wesley signature series
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Upper Saddle River, NJ : Addison-Wesley, c2010
Availability: Items available for loan: Martin Oduor-Otieno Library (3)Call number: QA76.76.C672 K45 2010, ...
3.
Introduction to programming with Greenfoot : object-oriented programming in Java with games and simulations / Michael Kölling. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Boston. : Pearson, c2010
Availability: Items available for loan: Martin Oduor-Otieno Library (1)Call number: QA76.64 .K657 2010.
4.
Computer games for businesses, schools, and homes / J. Victor Nahigian and William S. Hodges by Series: Winthrop computer systems series
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Cambridge, Mass. : Winthrop Publishers, 1979
Availability: Items available for loan: Martin Oduor-Otieno Library (1)Call number: GV1469.2 .N33 1979.
5.
Black art of 3D game programming / André LaMothe. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Corte Madera, CA : Emeryville, CA : Waite Group Press ; Distributed to bookstores and book wholesalers by Publishers Group West, c1995
Availability: Items available for loan: Martin Oduor-Otieno Library (2)Call number: QA76.76.C672 L36 1995, ...
6.
Black art of 3D game programming / André LaMothe.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Corte Madera, CA : Waite Group Press ; c1995
Availability: No items available.
7.
Mathematics for computer graphics and game programming : a self-teaching introduction / D.P. Kothari, PhD, G.K. Awari, PhD, D.D. Shrimankar, PhD, A.R. Bhende, PhD. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Dulles; Virginia: Mercury learning and information, 2019
Availability: Items available for loan: Martin Oduor-Otieno Library (1)Call number: T385 .K66669 2019.
Pages
KCAU Library,
KCA University ,
Thika Road Ruaraka
P. O. Box 56808 – 00200 Nairobi, Kenya

More Links

Powered by Koha