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Fundamentals of game design / Ernest Adams, Andrew Rollings.

By: Contributor(s): Material type: TextTextSeries: Voices that matterPublication details: Berkeley, CA : New Riders, c2010.Edition: 2nd edDescription: xix, 675 p. : ill. ; 24 cmISBN:
  • 9780321643377
  • 0321643372
Subject(s): LOC classification:
  • QA76.76.C672 A322 2010
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Holdings
Item type Current library Collection Call number Vol info Status Date due Barcode
Main Long Main Long Martin Oduor-Otieno Library This item is located on the library Second Floor Non-fiction QA76.76.C672 A322 2010 (Browse shelf(Opens below)) 25443/12 Available MOOL12060559
Main Long Main Long Martin Oduor-Otieno Library This item is located on the library Second Floor Non-fiction QA76.76.C672 A322 2010 (Browse shelf(Opens below)) 25444/12 Available MOOL12060558
Main Long Main Long Martin Oduor-Otieno Library This item is located on the library Second Floor Non-fiction QA76.76.C672 A322 2010 (Browse shelf(Opens below)) 25445/12 Available MOOL12060557
Browsing Martin Oduor-Otieno Library shelves, Shelving location: This item is located on the library Second Floor, Collection: Non-fiction Close shelf browser (Hides shelf browser)
QA76.76.C65 M8 1997 Advanced compiler design and implementation / QA76.76.C672 A322 2010 Fundamentals of game design / QA76.76.C672 A322 2010 Fundamentals of game design / QA76.76.C672 A322 2010 Fundamentals of game design / QA76.76.C672 K45 2010 Agile game development with Scrum / QA76.76.C672 K45 2010 Agile game development with Scrum / QA76.76.C672 K45 2010 Agile game development with Scrum /

Includes bibliographical references (p. 652-657) and index.

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